07 March 2020

From Hegemony

Stress testing. Quest infrastructure updates.

  • Added slowmode for Trades channel
  • Added Hiring on discord
  • Fixed an issue causing instance selection to break
  • Fixed an issue that caused Alpine Fox Pet and Panda Pet to not work
  • Added Genders to skins
  • Implemented Supporter Bundle skins
  • Fixed bad bugs
  • Fixed region exit issues
  • Fixed login/logoff spam
  • Temporarily disabling general store
  • Fixed pickpocket peasant display issue
  • Fixed the Innsbruck lord still having dialogue
  • Applied some attempted Database fixes
  • Made prisoner stand so he appears at least
  • Fixed Toll Guards over charging
  • Fixing location syncing
  • Added redundancy to Lena quest at the price of multiple Lenas
  • Added more failsafes to Blacksmith quest
  • Added skip Wilderness training option
  • Added more fail safes to Lena
  • Added broadcasts
  • Increased range of Hunting Bows
  • Increased range of Warbows
  • Increased speed of Hunting Bows
  • Increased speed of Warbows
  • Increased speed of Longbows
  • Updated Prisoner quest requirement from Fish Pie to Apple Pie (19)
  • Updated Prisoner quest requirement from Shepherd's Pie to Meat Pie (27)
  • Refactored tutorial skip so it is harder to skip the skip now
  • Updated Prisoner quest again to use Berry (10) and Apple Pie (19) Respectively
  • Fixed a cabbage seed display issue
  • Fixed a bug with Beetroot seeds
  • Skipping Tutorial now gives you met flags for most Schonsee NPCs
  • Removed Find Bowyer message at end of Blacksmith Tutorial
  • Skipping tutorial now awards Supply Bag
  • Increased dosage of Potion of Numbness
  • Increased dosage of Potion of Reflex
  • Reduced effect time for above potions
  • Began structuring the new design of the Objective saving system
  • Completing the tutorial normally does a better flag cleanup now
  • Fixed some permission based issues
  • Finished designing new quest saving framework, coding can begin
  • Structured new Quest Container saving
  • Structured new Objective Container saving
  • Switched to MongoDB for quest saving
  • You can no longer start the Blacksmith quest if you have not completed the tutorial (Completed means completed or skipped)
  • Increased Arrow Shaft Fletching Experience to 4
  • Bowstrings now award 7.5 Crafting Experience
  • Fixed a bug where if you were partied it would prevent you mining/woodcutting
  • Fixed a campfire bug
  • Fixed a campfire visual bug
  • Added message feedback to mining / woodcutting where you will get a progress message if you fail to acquire the resource
  • We've done a lot of work now on refactoring the code responsible for how quest states are saved and its coming along quite nicely
  • Switched skin loading to names only
  • Disabled various Vanilla block interactions
  • Fixed an issue where you could eat for free
  • Added knockback to all weapons based on weapon reach
  • Fixed dropped guldens not stack merging
  • Fixed a bank dupe issue (but we're probably rewriting bank to make it easier to use + rearrange stuff)
  • Made Armour data save periodically
  • Converted some other save methods to MongoDB
  • Converted task saving to new quest saving system
  • Finished quest saving code conversion
  • Created drop files for Hochhugel Peasants
  • Created drop files for Telfs Peasants
  • Created drop files for Lauterbrunnen Peasants
  • Created drop files for Labin Peasants
  • Created Pickpocket Tables for the above
  • Updated Quest System to 1.15
  • Updated Items System to 1.15
  • Updated World Interaction to 1.15
  • Updated NPC system to 1.15
  • Fixed an issue where our NPC code was consuming more resources than intended on the new build
  • Updated combat system to 1.15
  • Updated quest system to new configurations, this involved updating way things are defined over 20,000 lines of configurations
  • Fixed a bug causing tutorial not to progress
  • Added Iron Mine to the upper levels of the Anthracite Coal mine
  • You can now use /bugreport <message> This is an ingame command which logs your bug report
  • Fixed a dupe issue
  • Added action for upgrading vault
  • Added rearrange option for bank items
  • Fixed an issue where bug reports could be broken themselves due to bad characters
  • Updated particles to 1.15
  • Added failsafes for ambience
  • Fixed item loading if the item does not exist anymore
  • Fixed an inventory eating bug
  • Added some more world restrictions
  • Fixed server boost message
  • Removed erroneous rental signs
  • Fixed firemaking issue when using 2 logs
  • Did a bank sweep and reset those that abused glitches
  • Made sounds and jumping take block phasing into account
  • Fixed completed quests still being in active quests
  • Made player groups load on join
  • Implemented tech to greatly increase view distance without using server resources
  • Updated texture pack to 1.15
  • Fixed coin redemption on Website
  • Updated launch times
  • Fixed a shop tab issue
  • Fixed an issue with price display if not logged in on website
  • Halved weapon knockback
  • Improved tutorial skip
  • Implemented pickpocket files for Jaeger
  • Implemented pickpocket files for Militia Spearman
  • Implemented pickpocket files for Militia Veteran
  • Implemented pickpocket files for Austrian Archer
  • Fixed wait task not working
  • Created drop and pickpocket for 5 peasant variations
  • Deployed all the implemented but not yet released spawnpoints (over 70)
  • Deployed lowered hatchet prices
  • Reset duper's Gulden balance
  • Reset duper's banks
  • Fixed an issue with tutorial skip
  • Fixed an issue with Supporter Bundle skins
  • Fixed an issue with floating mobs
  • Fixed an issue with wait tasks not completing

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