01 October 2019

From Hegemony

Art and interiors added for Innsbruck

  • Implemented support for conditional outputs
  • Initial pass of farming optimizations
  • Implemented new set bonus reduced damage taken
  • Implemented new set bonus Frenzy
  • Updated Easy Treasure Chest drops
  • Created drop file for Fishing Caskets
  • Fixed some display issues with amount for Treasure Chests
  • Caskets can now be opened
  • Added a new song for Cathedral
  • Added the Sell icon Art
  • ASCII symbols now work
  • Removed unused assets from Full Texture Pack
  • Asset upgraded Innsbruck using Lanterns
  • Created Texture for Cabbages
  • Cabbages texture now hooked up
  • Implemented Barley textures
  • Created Vine based crop textures
  • Implemented 9 variations of Vine crops
  • More WIP Textures
  • Implemented tech for Sweet Berries
  • Implemented tech for picking berries
  • Implemented legume based plants textures
  • Implemented Tobacco textuers
  • Implemented new system for farming where you can harvest crops multiple times before they expire
  • Farming yield has increased (testing phase). The increase in yield per seed means we can make more farms and make more plots but reduce their size
  • Selling partially broken items to NPC / Purveyance now yields the proportionate gold based on durability
  • Implemented the texture for Golden Crown
  • Disabled berry bush damage from forcing your way through it
  • Asset upgraded Schonsee and Hofsteden with new blocks
  • Increased lighting in Schonsee
  • Implemented Scissors Texture
  • Implemented light gloves textures
  • Implemented medium gloves textures
  • Implemented heavy gloves textures
  • Rerigged Quivers
  • Added new Cabbage definitions
  • Added new Cabbages
  • Created Tomato Textures
  • Updated icons for Tomatoes to use 2D items
  • Added max stack for Tomatoes
  • Added Tomatoes to the Game
  • Reduced healing of all simple foods (Meats/Fishes)
  • Created Textures for Corn
  • Created pathing for Bandit NPCs for The Stolen Standard
  • Created Placeholder textures for Marten Skin gear
  • Created textures for Thief Set (again) and added to game
  • Created placeholder textures for all fur items
  • Re-enabled Bowyer lesson
  • Minor asset update Woodcutting camp
  • Fixed Chamomile broken texture
  • Updated Carrot Plot in Lauterbrunne to Cabbages
  • Updated fix for Treasure Clues not dropping
  • Implemented System for continuously harvest-able crops
  • Implemented system for crops to regrow naturally in the world
  • Implemented backend overhaul of drop logic for farming
  • Implemented immune damage status effect
  • Implemented boss skill pierce immunity
  • Implemented Onion textures
  • Added Onions
  • Added more tomatoes
  • Created stages art for Onions
  • Fully added onions textures
  • Setup drops for new Onions
  • Created Eggplant textures
  • Implemented Eggplant textures
  • Setup drops for Eggplant
  • Added Eggplants to world
  • Updated art for Eggplants
  • Created Texture for ginger
  • Implemented texture for ginger
  • Created texture for garlic
  • Implemented texture for garlic
  • Created textures for lettuce
  • Implemented textures for lettuce
  • Updated texture for onions
  • Fixed issue with clue scrolls not dropping
  • Created skin for Pelt Merchant
  • Begin preliminary implementation for public instanced farms
  • Created internal game design syntax list to allow easier training of development staff
  • Broke the entire testing server with our new server base code 😄
  • Begin Implementation of Compost Bin Mechanics
  • Updated Innsbruck Market Tables
  • Asset upgraded Trading Guild
  • Asset upgraded Innsbruck Town hall
  • Asset upgraded Innsbruck Bank
  • Increased lighting in Innsbruck
  • Asset upgraded Innsbruck Bank again
  • Implemented max stack for smithing components
  • Updated rebalanced values of armours and metal items to database
  • Asset upgraded Innsbruck Tavern 1 basement
  • Asset upgraded Innsbruck Barrel Maker
  • Implemented new server base code on testing, this time without breaking everything
  • Disabled vanilla advancement messages using this new base code
  • Implemented tech for per*player blocks
  • Implemented on testing public farms testing where it is per*player but same instance
  • Created 3 Female Peasant Skins
  • Created Silverbeet Texture
  • Implemented tech for "Sleep" pose for NPCs
  • Implemented tech for conditional public farming
  • Implemented textures for Silverbeet
  • Created new task type, kill but with a particular weapon
  • Created Item Silverbeet
  • Deployed custom basecode to live
  • Allowed the use of Fireworks
  • Fixed a bug causing quests to all break
  • Created textures for 5 NPCs
  • Implemented Silverbeet textures
  • Implemented Garlic
  • Implemented Chard
  • Implemented tech to set min and max harvest in addition to decay chance for crops
  • Created 3 more NPC skins
  • Completely remade rental code.This fixes many bugs and issues to do with rent
  • Updated crops to our new biome control system
  • Updated crops to our new regeneration system
  • Prebuilt crops now needs time to grow
  • Implemented drops for Ginger
  • Implemented drops for Garlic
  • Implemented drops for Silverbeet
  • Implemented 7 skins into the game
  • Gloves correctly reduce speed now
  • Reduced defensive stats of all Pelt Armours
  • Reduced movespeed penalty for all Pelt Armours
  • No longer adding Marten Pelt tier to Pelt Armours
  • Deployed Onions, Tomatoes, Cabbages and Eggplant to live
  • Updated pelt quality output chances
  • Adjusted price of pelt prices at Vollnen Pelt Merchant
  • Updated margins that the Pelt Merchant in Vollnen buys pelt for
  • Created Pelt Merchant (Innsbruck) settings
  • Created Pelt Merchant (Innsbruck) Shop
  • Implemented Pelt Merchant (Innsbruck)
  • Created Spice Merchant settings
  • Implemented Spice Merchant to Innsbruck
  • Fixed a bug causing crops to not be able to be broken
  • Created tech for improved fertilizer mechanics
  • Fixed another bug causing crops to be not harvest-able
  • Constructed public farm plot
  • Added interiors to Innsbruck Pelt Emporium
  • Added interiors to an Innsbruck shop
  • Added interiors for Spice Trader
  • Added interiors for Barrel Maker
  • Farmed herbs are harvested clean
  • Farmed herbs now apply the correct texture
  • Added min*max harvest amount code (before crop decay)
  • Fixed issue with wood cutting
  • Created more interiors for Innsbruck
  • Added interiors for 2 more Innsbruck houses
  • Fixed an issue where you could get stuck in Innsbruck pig pen
  • Created interiors for 2 more houses in Innsbruck
  • Added interiors for 3 more houses in Innsbruck

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