01 June 2019

From Hegemony

Implemented more crafting stations, rebalanced durability of weapon and armour.

  • Updated production to 1.14 - pre-release (not playable)
  • Barrels are now Barrels
  • Crossbows are now Crossbows
  • Implemented Crafting Station: Smoker
  • Implemented Crafting Station: Smithing Table
  • Implemented Crafting Station: Fletching Table
  • Implemented Crafting Station: Grindstone
  • Implemented Crafting Station: Document Table
  • Implemented New Skill: Forgery
  • Fixed a few bugs that broke everything
  • Arrows are now made on Smithing Tables
  • Bows on Fletching tables
  • Smokers support Fish, Meats and Charcoal making
  • Grindstone is now used for flours
  • Updated Hofsteden Armoury Crafting Benches
  • Added Bells to a few ingame locations
  • Created 2 Villager Skins
  • Added Composters as Decor in many locations
  • Fixed a bug preventing crafting menus being opened
  • Added Sound Effects for Armoursmithing
  • Readded 10 recipes that were accidentally deleted from armoursmithing
  • Fixed a bug causing Armoursmithing to not work
  • Fixed a bug causing banks to not work
  • Fixed Armoursmithing Recipe order
  • Made Beacons emit smoke
  • Smokers take longer to cook food
  • Smokers burn less
  • Smokers now smoke
  • Fixed a bug causing certain crafting menus to break
  • Initial setup of quest The Graf's Quandry
  • Setup dialogue for Miner
  • Implemented durability loss for walking
  • Balanced durability loss chance for Fur based boots
  • Balanced durability amount for Fur based boots
  • Refactored durability system
  • Balanced Durability loss for Rondels
  • Balanced Durability loss for Anelaces
  • Balanced Durability loss for Poignards
  • Balanced Durability loss for Arming Swords
  • Balanced Durability loss for Bastard Swords
  • Balanced Durability for Rondels, Anelaces, Poignards, Arming Swords and Bastard Swords
  • Balanced Durability and Durability Decay of: Battlepicks
  • Balanced Durability and Durability Decay of: Cudgels
  • Balanced Durability and Durability Decay of: Flanged Mace
  • Balanced Durability and Durability Decay of: Zweihander
  • Balanced Durability and Durability Decay of: Spear
  • Balanced Durability and Durability Decay of: Pike
  • Balanced Durability and Durability Decay of: Poleaxe
  • Balanced Durability and Durability Decay of: Maul
  • Balanced Durability and Durability loss for Light Armours
  • Added option to freeze chat when talking with NPCs
  • Fixed an issue with durability decay when hit
  • Added durability decay support for attacking
  • Added durability decay support for loosing arrows
  • Added Jemma
  • Fixed a bug causing fruits and vegetables to be unharvestable
  • Fixed a bug causing custom farming tool message to be missing
  • Fixed a bug causing our fail safe for missing fish to stop working
  • Fixed a hotspot item duplication exploit
  • Refactored durability again
  • Implemented precision stat
  • Preliminary balancing for 2 new metal armour types and leather armour type
  • Added Marten Pelt items
  • Quest notifications now use popups
  • Disabled vanilla popups
  • Note: we are resetting quest states one last time to do a quest tag overhaul so we can administrate and fix bugs more easier by giving tags UUIDs
  • Created 21 popup notifications for tutorial
  • Created a completely new sell interface which makes things much more intuitive and more easier to sell items
  • Updated toast messages to be less intrusive
  • Implemented dialogue for Jemma
  • Fixed a bug causing entities to be stuck on boats
  • Created infrastructure for server selection
  • Preliminary balancing for 2 new metal armour types
  • Preliminary balancing for Hard Leather armour
  • Preliminary balancing for Soft Leather armour
  • For custom shop selling screen, the shop now shows what the shop buys
  • Added support for selling 1 5 10 25 items at once
  • Created sell icon that is more intuitive
  • Created skin for Marmot
  • Hooked up Marmot texture
  • Created and implemented quest popups for WIP Quest: The Graf's Quandry
  • Updated staging to 1.14.2 to test some code
  • Fixed an issue with horse armours not appearing correctly
  • Created skin for Jaeger (high levelled ranged mob)
  • Fixed a bug where clicks would be offset by 1
  • Fixed an issue where crafting was completely broken
  • Updated Spruce Firewood Shelf Texture
  • Updated Spruce Jar Cupboard Texture
  • Updated Spruce Cupboard Texture
  • Updated Spruce Larder Texture
  • Updated Spruce Meat Cabinet Texture
  • Updated Spruce Fish Drying Rack Texture
  • Updated live to 1.14.2
  • Moved campfires infront of you when made
  • Campfires no longer deal damage
  • Tweaked sell interface again
  • Implement skill Forgery
  • Implemented custom break time for MC crops
  • Implemented region entry actions
  • Disabled damage from normal fires

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