01 July 2019

From Hegemony

Texture updates for armour, update to 1.14.2, rebalanced prices for many items.

  • Created another Schonsee jail condition
  • Fixed an exploit where you could get out of jail early by breaking the cell bars and talking to the guard
  • Implemented another chunk of dialogue for new quest The Graf's Quandry (50% complete now)
  • Added support for category items as requirements for quests
  • Implemented our new powerful interaction system, now you can interact with everything! (Eg searching bookshelves for clues and such)
  • Updated testing to 1.14.3
  • Updated live to 1.14.2
  • Overhauled all furniture art
  • Added new furniture art for Wardrobes
  • Updated Lena
  • Created texture for bronze armour
  • Implemented Grafin's dialogue for The Graf's Quandry
  • Fixed a bunch of NPC AI issues
  • Added Old Miner Texture
  • Updated Lena to new Texture
  • Added Monk Texture
  • Implemented Bronze Armour Texture
  • Created Hans the Miner
  • Created Father Aerek
  • New Lena Texture
  • Fixed a decay issue
  • Implemented Fox backend code
  • Implemented Cat backend code
  • Asset upgrade for Schonsee Church
  • Implemented backend code for mob packs that travel long distances (going to be used for lucrative caravan type mobs players can team up to take down)
  • Updated auto install texture pack to 1.14
  • Fixed a bug causing sell tasks to not complete
  • Minor other bug fixes
  • Fixed a bug where you could make campfires using anything
  • Returned campfire placement to where teh player is standing
  • Fixed a bug causing tools to decay by 5 instead of 1
  • Created sound files for Christ ist Erstanden
  • Created song file for Christ ist Erstanden
  • Created playlist for Christ ist Erstanden
  • Added sounds to lite pack
  • Created region for Innsbruck Cathedral
  • Fixed a bug causing music not to fade out for override regions
  • Fixed a bug where abandoned vaults did not award items if closed
  • Created Gulden Textures again
  • Nerfed an area that was literally covered in herbs
  • Created foundations for farming settlement
  • Created fenced pasture area
  • Implemented stats for Rams
  • Implemented drops for Rams
  • Made Rams shear-able
  • Implemented item Sheep Wool
  • Created Spawns for Rams
  • Created recipes for Sheep Carcass
  • Created item Lamb Loin
  • Created item Lamb Shank
  • Created item Lamb Breast
  • Sheep Carcasses can now be skinned
  • Created Sheepskin Pelt
  • Fixed a bug where Fletching Table was not hooked up correctly, bows can be made again
  • Created more pathing in the farming valley
  • Created Loom crafting station
  • Created textiles sub*crafting category
  • Added 3 Ashwoods to farming valley
  • Created textures for all Chainmail armour skins
  • Created textures for all Chainmail armour sprites
  • Fixed saturation on some custom ferns
  • Reimplemented coin textures into the WIP 1.14 full pack
  • Fixed a bug where boss skills did not accept colour coding
  • Created item Coarse Cloth
  • Created recipe for Coarse Cloth
  • Asset upgrade for Inns Church
  • Fixed a bug where arrow shafts could not be crafted
  • Renamed Rams to Ewes
  • Created 7 new pop up notices for Steward's Apprentice
  • Fixed a bug where drag and drop depositing into bank would not save your items
  • Fixed a bug where stored items had erroneous italicized text
  • Increased music fade speed
  • Fixed a bug that caused two songs to be played to you at the same time
  • Fixed a dupe glitch
  • Fixed a bug where you could avoid max stacks
  • Fixed an infinite feedback loop that crashes the server
  • Created Textures for Bronze Chainmail Set
  • Created Textures for Cast Chainmail Set
  • Created Textures for Wrought Chainmail set
  • Created Textures for Blister Chainmail Set
  • Created Textures for Shear Chainnmail Set
  • Created Textures for Crucible Chainmail Set
  • Created Textures for Bronze Halfplate Set
  • Created Textures for Cast Halfplate set
  • Created Textures for Wrought Halfplate set
  • Created Textures for Blister Halfplate Set
  • Created Textures for Shear Halfplate Set
  • Created Textures for Crucible Halfplate Set
  • Created Textures for Bronze Fullplate Set
  • Created Textures for Cast Fullplate Set
  • Created Textures for Wrought Fullplate Set
  • Created Textures for Blister Fullplate Set
  • Created Textures for Shear Fullplate Set
  • Created Textures for Crucible Fullplate Set
  • Implemented Armour Textures for all Chainmail Armours, you can now tell between the metal qualities
  • Implemented item textures for all Chainmail items
  • Fixed a bug causing banks to not open
  • Fixed a bug where friends list couldnt open
  • Fixed a bug where custom equips would not be saved
  • Fixed a bug where friends list could not open
  • Fixed a bug where Bronze and Crucible pants textures were bugged
  • Fixed some block bugs
  • Created new method of playing music for some higher quality songs
  • Decreased herb density in more areas
  • Created more pathing in farming valley
  • Fixed a bug where items using the old durability system will corrupt inventories, banks and equipment
  • Created a failsafe method for updating deprecated items to latest stats
  • Implemented Armour Textures for all 6 Halfplate Armours
  • Implemented Pants Textures for all 6 Halfplate Pants
  • Implemented 24 Item Textures for Halfplate Armours
  • Created texture for Quill
  • Implemented Armour Textures for all Heavy Armour pieces
  • Implemented Item Textures for all Heavy Armour pieces
  • Fixed a bug that caused merchanting to not work
  • Improved Heavy Armour Textures
  • Nerfed accuracy of Ewes
  • Nerfed accuracy of Rams
  • Fixed a bug where Fast Travel makes you stuck
  • Fixed a small typo with Bowyer dialogue
  • Implemented Lambs
  • Added Rams to the world
  • Added Lambs to the world
  • Balanced prices for all Bronze Weapons
  • Balanced prices for all current coals
  • Balanced prices for all current ores
  • Balanced prices for Spruce Logs
  • Balanced prices for all Bronze Armours
  • Balanced prices for all Wrought Iron items, armours, weapons and arrows
  • Balanced prices for all Cast Iron items, armours, weapons and arrows
  • Balanced prices for all Blister Steel items, armours, weapons and arrows
  • Begin implementation of base item price
  • Balanced Price of wool
  • Balanced price of Rough Cloth
  • Balanced price of Purveyance Order
  • Created Document Table in Innsbruck (Used for Forgery skill)
  • Added bridge to Innsbruck
  • Implemented base prices for 200 items
  • Implemented purveyance prices for 200 items
  • Implemented tech for supporting numerous durability reductions on an item
  • Fixed a bug causing your items to ignore required level
  • Fixed a bug that made play song broken
  • Added option menu option to turn music off
  • Fixed some item display formatting issues
  • Fixed an item error
  • Created command to test cinematic
  • Initial tech implementation for objective tracking compass
  • Fixed a bug where combat experience was not awarded properly
  • This mainly affected constitution
  • Drafted Trailer
  • New Website draft in progress
  • All weapons now have durability
  • Weapons have a chance to lose durability when attacking and also when defending
  • Fixed a bug where some weapons were still using the deprecated stat method
  • Removed light emission stat from all items that had it due to dynamic lighting making it redundant
  • Added 2 Dairy Cows
  • Added Milking interaction for cows
  • Cows now poop manure
  • Bones once again can be ground into bonemeal
  • Fertilizers can now be made
  • Fixed a bug caused milked cows to give the wrong milk
  • Improved milk description
  • Fixed a small typo in banker dialogue
  • Refactored over 700 quest states
  • Increased stock level of Pelt Merchant
  • Made a 1.2k line change edit to our code to update quest flags for easier administration
  • Fixed a bug where smoker was using the wrong directory
  • Smokers can correctly smoke fish
  • Smokers can correctly smoke meat
  • Smokers can correctly make charcoal
  • Added a Dairy Cow to farming valley
  • Added Male Blacksmith somewhere
  • Added Wrought Iron Hatchet to his shop
  • Added Alpine Hares
  • Fixed an error where underscores were not parsed correctly
  • Fixed another error where underscores were not parsed correctly
  • Fixed an abandoned vault dupe bug
  • Fixed a bug where shift clicking from hotbar eats items
  • Lena Tutorial Quests tested and debugged under new system
  • Fixed a bug that caused NPCs to be total pushovers
  • Fixed a bug where Trainer asks you to fight a non*existent mob
  • Fixed an issue where an objective was nonexistent
  • Fixed bug where colour wasn't working for quest description
  • Fixed Jemma pathfinding bug
  • Improved pathfind AI
  • Improved mob spawn logic
  • Improved Blacksmith dialogue logic
  • Improved Winds of War flow
  • Ran SQL tool to update everyone's quest states
  • Converted everyone's objective state
  • NOTE: Task state within objectives might be broken
  • Added a Militia Task
  • Added Militia Task Outfit requests
  • Fixed Fishing dupe / exploit glitch
  • Fixed Arrows not being fire-able when they are in left hand and quiver mode
  • Fixed quivers being equipped as chestplate
  • Fixed a dupe
  • Moved Drunkard to more obvious location
  • Drunkard now has a beer
  • Alpine Captain is no longer a cook
  • Balanced all Light Armour Durability Values
  • Balanced all Light Armour Durability Loss Chances
  • Balanced all Medium Armour Durability Values
  • Balanced all Medium Armour Durability Loss Chances
  • Balanced all Heavy Armour Durability Values
  • Balanced all Heavy Armour Durability Loss Chances
  • Created new website draft 1
  • Fixed a bug when you were holding a weapon when talking to a NPC would bug out the dialogue options
  • Fixed a bug where Guldens stacks did not display their value on login
  • Implemented knockdown skill for bosses
  • Item durability is now colour coded depending on how much is left
  • Fixed a bug where durability did not decay properly
  • Reordered stats on weapons and armours to be more pleasing when looked at
  • Implemented a new quest task to support new quest types
  • Implemented another wait type where you have to stay in the area
  • Fixed a bug where time based tasks did not complete until you relogged
  • Fixed some NPC bugs
  • Improved pathtfinding to be less resource intensive
  • Fixed a bug where NPCs walked too slow
  • Implemented low level purveyance
  • Implemented mid level purveyance
  • Implemented high level purveyance
  • Updated description of Purveyance Orders
  • Light Armours now have durability
  • Medium Armours now have durability
  • Heavy Armours now have durability
  • Fixed a chat issue
  • Added support to read and take category items
  • Implemented Knockdown
  • Purveyance Orders can no longer be purveyed
  • Preliminary fixes for ranged formula
  • Fixed some bugs with Militia NPCs
  • Fixed a bug causing gloves to not be able to be equipped
  • Balanced Durability of fur based stuff
  • Reduced the logs required to be cut for Militia quests by half
  • Added Keeping the Peace task for Militia
  • Reduced Chance of Training task for Levy
  • Reduced chance of Woodcutting tasks for Recruit
  • Added Keeping the Peace and Clearing the Way tasks to Recruit tasks
  • Created item Food Voucher
  • Created Encounter for Keeping the Peace with a chance of spawning mobs (This encounter is worth up to 5 standing)
  • Created dialogue options for Trainer to assign new tasks
  • Created listener that punishes you if you do not do your duty
  • Added option to turn in voucher for food at taverns
  • All fur items now decay
  • Fur boots now decay from walking
  • Added flavour texts for all 300 items that can break when they break
  • Fixed 5 bugs that were introduced with today's implementation
  • Fixed another bug to do with new tasks
  • Fixed more bugs
  • Fixed an issue with rank up quests
  • Reset rank up quest progress
  • Asset Upgrade for Burg Schonsee for trailer purposes
  • Fixed ranged formula
  • Fixed an issue that munted the castle due to a pasting error
  • Fixed chat string no format
  • Improved NPC AI
  • Rebalanced range formula again
  • Bows can now fire upper tier arrows if the bow tier is high enough
  • Reduced Cooking Experience Reward for Cook's Assistant
  • Reduced Hunting Experience Reward for A Head Start 1 and 2
  • Implemented Compass
  • Implemented Quest tracking using Compass
  • Removed all coordinate references, easier quests will be tracked
  • Fixed a bug where Blacksmith Tutorial could not be started if you have not completed it but completed tutorial
  • Fixed a bug where Peasant rankup task was not correctly added to the player
  • Fixed some minor other dialogue bugs
  • Crops now take 1 second to break
  • Ewes can now be milked for Sheep Milk
  • Implemented Cutscene: Schonsee Village
  • This Cutscene now plays when you first enter Schonsee
  • Reset everyone's Renown stat
  • Nerfed Renown gain
  • Implemented 3 Combat patrols for Militia Spearman
  • Implemented Compass item
  • Bag of Supplies now gives Compass
  • General Stores now give out free Compasses
  • Fixed typo in mine patrol
  • Fixed a bug where shrimp could be crate abused
  • Fixed a bug where you were permanently stuck in cutscenes
  • fixed a bug where Peasant rank up quest would not show in quest interface
  • Hay can now be searched. Sometimes you can find needles
  • Bookshelves can now be searched
  • Improved log cutting tree recognition to allow for cleaner cuts
  • Schonsee Jail doors can now be right clicked to fast enter
  • Alpine toll can be quick paid by clicking the sign
  • Implemented Jorgen
  • Implemented 2 Bandit Variations
  • Implemented Unique Weapon: Jorgen's Flail (Rare drop)
  • Sped up mobs
  • Added boss skill to Jurgen

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