01 February 2020

From Hegemony

Added set items, higher tier pickaxes purchasable, added limits to ranks. Added roles to retainers.

  • Created responsive HTML and CSS page for new shop page
  • Created new responsive nav bar
  • Created release version shop package items
  • Created 6 Lena walk animations
  • Polished resucing the outlaw quest path AI
  • Added Gold Stall
  • Added area configurations for gold stall
  • Added pickpocket option for gold stall
  • Added palisades to deserter mine
  • Implemented 600 player owned NPC names to random naming pool
  • Fixed an issue breaking all NPCs
  • Added gem stall
  • Updated Lena pathing for tutorial
  • Implemented hireable NPC spawn
  • Decreased prices of Pickaxes at Blacksmiths significantly
  • Added Deserter Mine Foreman
  • Added Shop for Deserter Mine Foreman
  • You can now buy Blister Steel Pickaxes from Foreman
  • You can now buy Shear Steel Pickaxes from Foreman
  • You can now buy Crucible Steel Pickaxes from Foreman
  • Banned two pranksters from Trailer
  • Overhauled the Retinue Hiring interface to show quality of rolls
  • Overhauled retinue hiring interface to be more consistent with server styling
  • Overhauled retinue management screen
  • Fixed an issue where thieving locations could not be set
  • Added Set Bonus: Double Shot
  • Added Boss Skill: Double Shot
  • Added more textures to texture pack
  • Created launcher menu music
  • Fixed an issue where server gateway will send you to non eligible servers
  • Added level display to hireable NPCs
  • Balanced Gem Store Loot Files
  • Added Gem Stall to Innsbruck
  • Added antiques Stall to Innsbruck
  • Both these stalls can be stolen from
  • Added Gem Trade to Innsbruck
  • Added Antiques Trader (No current shop file) to Innsbruck
  • Added Foreman to Deserter Mine
  • Balanced Florian the Deadeye's combat stats
  • Added Florian's Boots
  • Added Florian's Chaps
  • Added Florian's Vest
  • Added Florian's Cowl
  • Added item textures to the Florian Set
  • Added 3D models to the Florian Set
  • Initial Construction of Expedition Encampment
  • Added Heinrich's Plate Boots
  • Added Heinrich's Platelegs
  • Added Heinrich's Chestplate
  • Added Heinrich's Dragon Mask
  • Added 2D Textures to Heinrich's Set
  • Added 3D Models to Heinrich's Set
  • Balanced Stats for Florian Set Items
  • Balanced Stats for Heinrich Set Items
  • Added Heinrich's War Axe
  • Balanced Stats for Heinrich's War Axe
  • Fixed a bug where boss did not use Barrage skill
  • Trailer is now 80% complete
  • Updated Boss Barrage skill to use Spectral arrows instead of arrows on fire
  • Sneak peek of WIP new website
  • Added Ulrich's Armour Set
  • Added Ulrich's Billhook
  • Balanced Stats for Ulrich's Armour Set
  • Balanced Stats for Ulrich's Billhook
  • Created textures for Ulrich Set
  • Created 3D textures for Ulrich Set
  • Implemented joust queue
  • Added disable block update for certain regions
  • Added claim blocks action
  • Added add claim blocks action
  • Added claim block base limit based on your rank
  • Fixed a bug where you could infinite harvest
  • Fixed dismissing owned NPC as shopkeeper wouldnt remove them
  • Fixed player owned NPC display colour
  • Added actions to fire on joust win / lose
  • You can no longer purveyance order purveyance orders
  • Added animation NPC despawn logic
  • Added better pathing AI
  • Greatly optimized server performance and entity resource usage
  • Fixed a bug where easy clue maps were blank
  • Audio is now mixed for the trailer
  • Added party leave command
  • Fixed a NPE
  • Finished the trailer
  • Reworked boss skill system to allow even more customization
  • Added boss summon mob skills
  • Contacted Press
  • Set Premier Date of Trailer
  • Merged Bugs with Suggestions
  • Archived several chat channels
  • Added Roleplay section
  • Added Roleplay Server whitelist application
  • /Server now brings up the fancy gateway selection
  • Added /party leave command
  • Fixed a display issue with NPC hiring interface
  • Implemented hired NPC cap based on your social status
  • Implementing monthly user tracking
  • Fixed a bug causing donate to not work
  • Added food system for player owned NPCs
  • Added support for gender, age and personality determining what food they accept
  • Implemented player owned NPC hunger
  • Implemented player owned NPC inventory food accepting logic
  • Fixed another bug on the website
  • Added param to set global rental limit meaning we can toggle a total limit of rentals per players and also restrict by type based on social group
  • Implemented error message for Retainer limit
  • Readded Lena tutorial path to fishmonger
  • Fixed some pathing with Lena
  • Fixed a Blacksmith quest dialogue loophole that lets you start tutorial overly early
  • Removed extra flints from starter bag
  • Removed wooden shovel from starter bag
  • Added NPC limits for Serf, Peasant, Yeoman, Villein, Townsman, Craftsman, Shopkeeper, Artisan, Merchant, Scholar, Burgher, Patrician and Aristocrat
  • Added social class Townsman
  • Added base claim blocks to Yeoman
  • Added base claim blocks to Villein
  • Added base class claim block limits to Serf, Peasant, Yeoman, Villein, Townsman, Craftsman, Shopkeeper, Artisan, Merchant, Scholar, Burgher, Patrician, Aristocrat and Lord
  • Added NPC hire error messages to Serf, Peasant, Yeoman, Villein, Townsman, Craftsman, Shopkeeper, Artisan, Merchant, Scholar, Burgher, Patrician, Aristocrat and Lord
  • Balanced rental property types and global limit for Serf, Peasant, Yeoman, Villein, Townsman, Craftsman, Shopkeeper, Artisan, Merchant, Scholar, Burgher, Patrician, Aristocrat and Lord
  • Sneak Peek:A shopkeeper is able to hire upwards of 2 retainers, hold 2 properties of types (each limited to one) Dwelling, Farmstead, Workshop, Shop and 256 claim blocks
  • Added roll function
  • Added character card function
  • Added title selection and override for RP server
  • Added /ooc /ic chat options
  • Updated player owned NPC display
  • Fixed another NPE
  • Reverted to sign interface for typing amounts
  • Fixed an issue where it would claim someone just started their adventure when in fact they have already started it before
  • Implemented block phasing tech for a quest The Freiin's Garden
  • Purveyance orders no longer gobbles up items inappropriately
  • Fixed a bug where boss health bars did not despawn
  • Implemented genders for NPCs
  • Fixed an issue on website where images were not enlargeable
  • Fixed a website connection limit error
  • Added Freiin
  • Added Freiherr
  • Added introduce sequence for Freiin
  • Added Citadel Gardener
  • Setup regions for firing phasing blocks for The Freiin's Garden Quest
  • Fixed website Stripe checkout (caused by a typo)
  • Added Freiin to the world
  • Added Freiherr to the world
  • Added Citadel Gardener to the world
  • Added Innsbruck Citadel Guards
  • Added introductory dialogue for Gardener
  • Villein and Yeoman now can have one hired NPC
  • Added functionality to link web account and minecraft account
  • Migrated all web accounts
  • Migrated web database so web actually loads fast now
  • Logout and form submission are now fast
  • Fixed some spacing UX issues in header
  • Updated name on form to Username
  • Username min length is now 3 characters
  • Fixed styling for forgot password panel
  • Updated button order on about page
  • Fixed hover effect for about page buttons
  • Imported 50 roleplay titles
  • Passwrod reset now works
  • Allowed Citizen despawn when out of range (Performance update)
  • Greatly improved performance
  • Fixed a broken farmland bug
  • Fixed an issue causing server ticking to be excessive
  • Removed icon floats
  • Increased Lena walk speeds
  • Improved music playing performance
  • Fixed a concurrency issue causing lag on login
  • Fixed a NPE causing pickpocket to be broken
  • Improved performance for attack visuals
  • Increased chunk activation radius (I know this sounds counter*intuitive but this improves performance)
  • Fixed some performance issues from our Core Plugin
  • Added Gender support for certain commands
  • Reduced Tab list resource hogging
  • Began deployment of new machine infrastructure including cross-instance syncing and load balancing
  • Fixed an issue where phased blocks could be glitched away
  • Servers now send a shutdown heartbeat transfering players to another instance on restart/shutdown (this tech is used so we can seamlessly deploy updates/fixes in the future without logging people out)
  • Moved player location storage to redis to better deal with concurrency issues when jumping instances
  • Fixed a bug that caused all NPCs to disappear
  • Added new waypointing for quests
  • Fixed a bug that caused all interactions with world to not work
  • Fixed a bug where stealing from market stalls did not work
  • Fixed a bug where Roleplay titles were not loaded by the server properly
  • Fixed a bug where NPC names were being shortened
  • Switching over server shaders to a less performance taxing shader
  • Added more lighting to Schonsee
  • Created icon for instance selection
  • Updated instance selection text
  • Added function to select favourite server to default log into on if not full
  • Fixed a bug where the base movement speed of NPCs (which all NPC speed is a multiple of) was wrong, causing all NPCs and mobs to move extremely slowly
  • Fully setup 2 of our new boxes
  • World 1 is now fully installed, configured and patched
  • World 2 is now fully installed, configured and patched
  • World 3 is now fully installed, configured and patched
  • Implemented a system to automatically deploy updates and patches to all machines and instances
  • Implemented a system to automatically deploy world changes to all machines and instances
  • Fixed an issue where Lena's quest state conditions was broken causing her to appear and disappear at incorrect tmes
  • Updated server selection to be more descriptive
  • World 4 is now fully installed, configured and patched
  • World 5 is now fully installed, configured and patched
  • World 6 is now fully installed, configured and patched
  • Implemented a mechanism that automatically transfer you to other instances when an instance is down / restarting so we can have seamless non interruptive patching
  • Implemented server sided control that can send commands across all instances (such as mass restarts/staggered restarts)
  • Fixed tablist so that online players display is for your instance
  • Deleted a malicious bitcoin miner due to malicious code in public source of something we needed
  • Implemented round robin domain rotation for load balancing
  • Created NPC animation for Verweigerer Diplomacy Start
  • Created block phasing for Verweigerer Diplomacy Start
  • Fixed various issues causing Easy Treasure Clues to not work
  • Fixed an issue where Purveyance Order was not registering the correct level of things it could purvey
  • Created Land Deed: 1/8 Hide of Land
  • Created Land Deed: 1/4 Hide of Land
  • Created Land Deed: 1/2 Hide of Land
  • Created Land Deed: 1 Hide of Land
  • Created Land Deed: 2 Hides of Land
  • Added CPU Monitoring Software to all machines
  • Added Forgery Sub-Category: Notarization
  • Added Recipes to Notarise the various land deeds, adding them to your claims
  • Fixed a bug causing the new category not to load in
  • Added examine texts for all land deeds
  • Added readable book for all land deeds
  • Fixed an issue with the stripe checkout system
  • Implemented NPC Role: Labourer
  • Implemented NPC Role: Miner
  • Implemented NPC Role: Woodcutter
  • Implemented NPC Role: Hunter
  • Implemented NPC Role: Fisherman
  • Implemented NPC Role: Quarryman
  • Implemented NPC Role: Farmer
  • Made performance improvements to Friend's list
  • Made performance improvements to mob/npc spawning and despawning
  • Made performance improvements to chunk loading
  • Improved data saving and retrieval to prevent concurrency / sync issues
  • Fixed a land deed notarization priority issue
  • You can now find Land Deeds from Treasure Clues
  • Increased the loot from Easy Treasure Chests
  • Updated MOTD
  • Fixed a bug with login on website on mobile
  • Fixed an issue with disallowing use of username login on website
  • Fixed Marmot Hood and Marmot Pants Descr
  • Fixed an issue where Shear Steel Bodkin arrows used Crucible recipe
  • Fixed a typo with Battleaxe descriptions
  • Battered Fishing Caskets now give more Crabs
  • Birds Nest now give various seeds including rare ones
  • Birds Nests now have a chance of giving gems
  • Birds Nests now can give Easy Treasure Clues
  • Renamed the Citizen group to Scholar
  • Updated corresponding ranking condition flags
  • Redeeming coin packets in shop now works
  • Added woodcutting for Yew Trees
  • Doubled the chance of finding Birds Nests when woodcutting
  • Decreased chance of getting Easy Treasure Clues from Birds Nests
  • Setup modifier for Yew Trees
  • Increased chance of Willow Twigs from Willow Leaves
  • Increased chance of finding Birds Nests for Oak and Willow
  • Removed quest toasts
  • Updated Butcher Shop Category Descr
  • Fixed an issue where player chat turned Gray
  • Added General-de channel

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