01 April 2018

From Hegemony

Added many new herbs and potions. Added seeds and made them available from farmer drops as well as from stealing. Modified combat formula.

  • Woodcutting camp structures complete
  • Pathed the way to woodcutting hamlet
  • Created categories for 5 more potions types
  • Fallen trees at lumbercamp implemented
  • Pathing for lumbercamp finished
  • Lauterbrunnen connected with Woodcutting Hamlet
  • Woodcutting Hamlet connected wit Pottery Hamlet
  • Fixed Wheat Recipe, now correctly consumes 16 instead of 4
  • Herblore categories all implemented
  • Researched new herb names: Sage, Angelica, Lungwort, Camomile, Betony, Samphire, Comfrey, Helenium, Hyssop, Stavesacre, Prymerose. T1: Horehound, Wormwood, SAGE, ANGELICA. T2: Rue, Nettle, , LUNGWORT, CAMOMILE. T3: Myrrhm, Willow Bark, BETONY. T4: Laurel, Balm, COMFREY, SAMPHIRET5: HYSSOP, HELENIUM, STAVESACRE, PRYMEROSE.
  • Implemented Sage, Angelica, Lungwort, Chamomile, Betony, Comfrey, Samphire, Hyssop, Helenium, Stavesacre, Pyrmerose thanks to @Lady
  • Added Unidentified Sage, Angelica, Lungwort, Chamomile, Betony, Comfrey, Samphire, Hyssop, Helenium, Stavesacre, Pyrmerose
  • Fixed Unable to fill water bottles bug
  • Balanced levels to clean herb for: Horehound, Wormwood, SAGE, ANGELICA, Rue, Nettle, , LUNGWORT, CAMOMILE, Myrrhm, Willow Bark, BETONY,
  • Implemented Willow Bark, Clary Sage, Achillea
  • Implemented Recipes for cleaning: Horehound, Wormwood, Acheillea, Angelia, Rue, Nettle, Lungwort, Chamomile, Myrrh, Clary Sage, Willow Bark, Betony
  • Rebalanced herb drop ratesYou can now get up to T3 herbs from breaking ferns. Rough chances are: 68% T1 26% T2 and 6% T3
  • Implemented herbs for utility potions
  • Implemented utility potions category
  • Implemented statuses for haste1,2,3
  • Implemented:Dilute potion of ConcentrationEnfused potion of ConcentrationPotent potion of Concentration
  • Implemented recipes forDilute potion of ConcentrationEnfused potion of ConcentrationPotent potion of Concentration
  • Fixed a bug with potions of concentration not buffing player with haste
  • Tested concentration potions * works
  • Buffed Potion of Concentration buff period
  • Fixed a bug causing potions of concentrations giving 1 level of stronger buff than intended at all levels
  • Refactored skill boosts so potions give a random boost within a range instead of static
  • Buffed EXP for potions
  • Implemented Mild Potion of Strength 1 dose and 2 dose
  • Implemented Standard Potion of Attack 1 dose and 2 dose
  • Implemented Standard Potion of Strength 1 dose and 2 dose
  • Implemented recipes for the above 3 potions
  • Minor potions renamed to Dilute Potions
  • Implemented support for defence potions (Potions of Fortitude)
  • Implemented Dilute Potion of Fortitude
  • Implemented Mild Potion of Fortitude
  • Implemented Standard Potion of Fortitude
  • Implemented recipes for these 3 potions
  • Added support for ranged potion (Potions of Precision)
  • Implemented Dilute Potion of Precision
  • Implemented Mild Potion of Fortitude
  • Implemented Standard Potion of Fortitude
  • Implemented recipes for these 3 potions
  • Implemented new song "Waterfall Angling"
  • Constructed Arc Bridge
  • Implemented Graf
  • Changed Servant Girl pathing behaviour
  • Added hand item to Servant Girl
  • Demolished 3 houses and a shed
  • Implemented item Weak Cough Medicine
  • Implemented item Old Miner's Pickaxe
  • Debugged syntax issues with new quest
  • Implemented old miner and quest
  • Fixed a bug with the old minr quest
  • Added Medicine Category for Potions
  • Implemented recipe for: Weak Cough Medicine (Used for old miner quest)
  • Willow Tree being designed
  • Implemented item Napkin
  • Implemented new skins: Lumberer, Austrian Longbowman, Lady in Waiting (Blue Dress)
  • Lady in Waiting implemented
  • Implemented first Willows into server
  • Renamed all Elm bows into Willow Bows
  • Renamed unidentified bark to willow twigs
  • Implemented 61 seed items
  • Drops from farming peasants
  • Drops from farmers
  • Buying for seed stalls
  • Stealing from farmers
  • Stealing from seed stalls
  • Opening bird's nests
  • Abandoned Vaults (much later)
  • Bumping rental customization in favour of farming
  • Reset quest states
  • Implemented support for oak trees
  • Implemented support for willow trees
  • Implemented oak trees
  • Implemented willow trees
  • Changed willow log texture
  • Enabled breaking willow leaves (drops willow twigs)
  • Enabled woodcutting of willow
  • Enabled woodcutting of oak (Farming village has 2)
  • Enabled peeling bark off willow branches
  • Rewrote attack rating formula
  • Rewrote defence rating formula
  • Rewrote maxhit formula
  • Rewrote affinity modifier (attack)
  • Rewrote affinity modifier (defence)
  • Created framework for cross*server mechanics
  • Fixed a bug with Steward quest first objective
  • Fixed various null bugs in objectives
  • Widened recruitment campaign
  • Wrote development news post re: combat
  • Expanded team by net 1
  • Started construction of Warehouse
  • Implemented Street Rat
  • Innsbruck Warehouse completed
  • Created some more subdomains
  • Bastard Swords balanced (Combat 2.0)
  • Updated discord link to a custom link
  • Behind the Scenes

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